
Elven ranger
Archer
Elemental arrows, volleys and a rain of arrows from range. Snare them, then let fly.
- Volley
- Piercing Shot
- Snare
- Rain of Arrows
Elven Longbow → Dragonbone Bow

Slay the kings. Loot the realm.
Free to play · in-app purchases
New in 1.1.2
KINGSBANE 1.1.2: every boss arrives with a roar and all twelve outfits are remade — on top of 1.1.1, where every hero walks his own path.

Every kingdom and Tower boss now arrives in style: the camera swings in front of it, it roars and slams the ground, and its name and title sweep across the screen. Ten kingdoms, ten titles — from the Tyrant of the Goblin Caves to the Usurper on the Throne.
Every B, A and S outfit for all four heroes is rebuilt from scratch — sharper armour that moves cleanly with every swing, cast and dash.

Kingdom progress, the Tower, talents, artifacts, gear and pets now belong to each hero. Start a fresh Assassin in the Goblin Caves while your Mage storms Hell.
See it →
The Mage learns Arcane Bolt, Spell Focus and Archmage — no attack speed in sight. Fighters get Weapon Mastery, Blade Flurry, Vital Strike. Relics give each class its own stats.
See it →
The World Boss, Boss Rush bosses and raid champions now grow with your hero — weak or maxed, there is always a real fight to win.

A new Hero Level board, plus Level, Stages, Tower and Power boards for every hero — on Game Center and Google Play Games.

Tap any weapon or outfit in the Arsenal or the Wardrobe and see it on your hero before you spend a coin.

Twist two fingers to turn the camera around your hero. Low rocks and crates still block your path — but no longer your arrows and bolts.
KnightForged from a dragon's hide.
MageEmber runes that never cool.
ArcherDragon-wing pauldrons.
AssassinDragon-scale stealth armor.
The crowns of ten kingdoms have fallen to cursed kings — and only a true hero can take them back.
Four heroes, battle pets, 30+ spells and ten cursed kingdoms to take back — one crown at a time. Fight through waves of monsters, fuse your spells into monstrous builds, enchant your weapon until it glows, then climb the Endless Tower, break the World Boss and race the world ranks.

Archer, Mage, Knight and Assassin — each levels up on its own, with its own spellbook, weapons and outfits.

Ultimates and fusions like Plasma Storm and Shatter Shot — every run builds differently.

Beat each boss to reclaim its crown, then return on the Nightmare and Hell tiers.

Floor after floor, harder every climb. How high can you go?

A colossal enemy that dwarfs the kingdoms. Bring your best build and hit it as hard as you can.

Back-to-back bosses, no breathers. Only the strongest builds survive.

Crack royal chests for legendary and mythic weapons, armor, rings and amulets.

Every hero climbs his own Game Center and Google Play Games leaderboards. Take the top spot.
3–6 minutes. One thumb. Every run builds differently.
Fifteen stages per kingdom, a mini-boss on stage 8 and a crowned boss on stage 15.
Your hero attacks on its own — you move, dash and survive the waves. AUTO casts your spells for you.
Pick 1 of 3 skills on every level-up. Own both halves of a combo and they fuse into something monstrous.
Beat the boss, reclaim the crown, keep the loot. Then come back on Nightmare — and Hell.
Own both halves of a combo and the level-up offers the fusion:
Stage modifiers twist every fight:
AUTO casts your spells, a big DASH gets you out of trouble, and Lucky Start begins every run with a skill of your choice.
Each walks his own path — own kingdoms, spellbook, ultimate, talents, relics, pets, weapons and outfits.

Elven ranger
Elemental arrows, volleys and a rain of arrows from range. Snare them, then let fly.
Elven Longbow → Dragonbone Bow

Storm caller
Arcane storms, fireballs, frost novas and chain lightning. Turns a crowd into a light show.
Crystal Staff → Dragonheart Staff

Lion-shield champion
Sword and shield. Bashes, charges and war cries — wades into the horde and does not fall.
Lion Longsword → Dragonbane

Shadow blade
Twin daggers, blinks and brutal crits. In, out — and the boss is gone.
Shadow Fangs → Dragon Fang
New in 1.1
Battle pets run beside your hero and tear into the horde. Every hero raises his own — level them with gold, and the one you take into battle makes your hero stronger too. Pick one:
Breathes fire bolts from range that burst on impact.
1,140 GOLD → LV 11
Every hero has five weapons, D-grade to S-grade — each with its own fighting style. Enchant them up to +16 and they start to light up, in battle and in the lobby. Try it:
A pair of dark steel daggers.
DAMAGE ×1.00 → ×1.04 at +1
Safe up to +3. After that a gold enchant can fail and drop one level (never below +3); a blessed enchant (gems) always succeeds. The weapon lights up from +4 and throws sparks from +10 — same as in the game. Gold and gems here are just for show.
New in 1.1.1
Win or lose, nothing is wasted. Every class grows its own way — pick a hero to see his talents and relics:

Twelve talents in three branches, bought with gold, kept forever — and every class learns its own.
Arcane Bolt+50% bolt damage at LV 25
Spell Focus+40% spell damage at LV 20
Mind Pierce+8% crit at LV 20
Archmage+40% spell damage at LV 10
Warded Robes+75% health at LV 25
Mana Spring+30% mana at LV 10
Arcane Step+15% move speed at LV 15
Titan+50% health at LV 10
Gold Finder+75% gold at LV 25
Magnet+60% pickup range at LV 15
Scholar+60% hero XP at LV 20
Mana Well+40% mana at LV 10
Dig up shards, build twelve relics to level 5, complete the sets. Each hero's collection gives his class's stats.
Dragon Fang+4% spell damage
Dragon Scale+4% health
Dragon Heart+1.5% crit2 pieces: +6% spell damage3 pieces: +12% spell damage, +2% crit
Storm Feather+3% spell damage
Thunder Orb+6% mana
Gale Sandals+2% move speed2 pieces: +10% mana3 pieces: +15% mana, +6% spell damage
Titan Ring+5% mana
Stone Heart+0.2% health / sec
Mountain Crown+2% spell damage, +2% health2 pieces: +8% health3 pieces: +12% health, +8% mana
King's Coin+5% gold
Royal Seal+5% hero XP
Crown of Ages+3% spell damage, +1% damage2 pieces: +10% gold3 pieces: +10% spell damage, +10% hero XP

Hero shards from crowns, the Tower, Boss Rush, Champion Hunt and chests go to the hero you fight with — ascend him up to five stars.
Six gear slots, five rarities. Crack open royal chests, claim the daily and weekly chests, and dress your hero in loot that actually changes the fight.
Common
Rare
Epic
Legendary
Mythic
New in 1.1.2
New in 1.1.2
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New in 1.1
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Your hero works while you're away, the calendar pays every day you show up, and every season brings a new pass to climb.

Miss a day? It never resets. Gold every day, gems every 3rd, a gear chest every 7th — and the grand chest on day 30.
Tap a day to see its reward.

Close the game — your hero keeps patrolling. Gold, hero XP and gems pile up for up to 12 hours.
For a hero who reached stage 45. Watch a video to claim it twice.

28-day seasons, 30 tiers. Every kill, stage, boss and crown earns pass XP — free rewards for everyone, a premium track for more.

Tiered goals that pay gems — how far can you take them?
All ten crowns back? Go again on Nightmare — then on Hell. The first crown on each tier enchants your weapon too.

Climb as high as you can — the tower never ends, and every floor hits harder.

A colossal boss with a time limit. Rip off as much of its life as you can for gems.

Daily event: bosses back to back, no breathers.

Daily event: three raid champions at once. Beat all three for gear pulls.

Daily event: hold out against the swarm until the clock runs out.

5 daily and 5 weekly quests, events — finish them all for the daily and the royal weekly chest.
Game Center on iPhone · Google Play Games on Android — level, stages, tower and power for every hero, plus the overall boards
New in 1.1

Move, attack, dash, cast, loot — learned inside the first stage, with a reward at the end. Skip it any time.

Your whole save goes to your own iCloud or Google Play Games account by itself — after every run and every purchase. New phone? Restore from cloud.

English, Deutsch, Français, Español, Português and Italiano — it picks your phone’s language.

Patrol full, daily reward waiting — and never between 22:00 and 09:00.
Free to play · in-app purchases