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Last Lamp

Your fire is the last light.

Free to play · in-app purchases

The story

The sun is gone

Keep the campfire burning, build a town around it and hold the night. Chop and mine by day, raise walls, towers and homes, and when the shadows come, every light you built fights back. Relight the five Beacons and bring the sun home.

  1. 1

    The sun is gone.Darkness swallowed the world, and the shadows came out to play.

  2. 2

    Your fire is the last light.Keep it burning. Build a town around it. Hold the night.

  3. 3

    Relight the five Beaconsto push the darkness back — and bring the sun home.

How it plays

Day, dusk, night, dawn

  1. Gather by day
    01

    Gather by day

    Tap a tree, a rock or a berry bush and your hero works it, fills the pack and carries it home. The fire eats wood by itself, a little hungrier every night.

  2. Build a town that lasts
    02

    Build a town that lasts

    It never resets: grow it night after night. Draw walls with a finger, drop in gates, raise towers, homes, workers and wells.

  3. Hold back the night
    03

    Hold back the night

    Walls, towers and fire arrows guard your town. Shadows go for the fire and chew through anything in the way. Daybreak dissolves them.

  4. Bring back the sun
    04

    Bring back the sun

    Walk to a Beacon, relight it and keep it burning till dawn. Each one opens a new land; the fifth wins the season.

Your hero fights on their own

Shadows you banish drop embers. Level up mid-night and pick a card.

  • Thrown Torch
  • Ember Burst
  • Firefly Swarm
  • Heat Ring
  • Wind Gust
  • Blue Flame
  • Bigger Fire
  • Slow Burn
  • Quick Feet
  • Ember Magnet
  • Dash
  • Hot Coals
Screenshots

Straight from the game

Build

24 buildings · 3 levels

Towers, homes, workers, wells and more. Villagers move into your cottages and take the jobs; level 3 needs a Workshop.

Defence · 13

  • Palisade

    Blocks shadows. They have to chew through.

  • Spike Barricade

    Blocks and hurts every shadow that touches it.

  • Gate

    Put it in a wall line: you and your villagers pass, shadows have to break it.

  • Torch Post

    Lights the dark. Shadows in its light are seen and slowed.

  • Crossbow Tower

    Shoots shadows in range, day and night.

  • Fire Brazier

    Burns every shadow near it and lights a wide circle.

  • Ballista

    Huge bolts that hit far and hard. Slow to reload.

  • Bear Trap

    Snaps shut on the first shadow to step in. Re-arms itself.

  • Bonfire

    A second little fire: light, and it burns shadows. Eats a log now and then.

  • Watch Bell

    Rings when shadows reach your walls: towers fire 50 % faster for a while (once a night).

  • Iron Palisade

    Cave iron: three times as tough as wood. Shadows break their teeth on it.

  • Crystal Lamp

    Frost crystal light: a wide cold glow. Shadows in it crawl at half speed.

  • Obsidian Spire

    Ash obsidian: hurls blazing shards across the whole camp.

Town · 11

  • Cottage

    A home for 3 villagers (more per level). Villagers fill your jobs.

  • Woodcutter Hut

    A woodcutter chops nearby trees and brings logs home.

  • Quarry

    A miner breaks nearby boulders into stone.

  • Garden

    Grows food by itself. Workers eat food.

  • Hunter's Lodge

    A hunter brings food from the wild bushes.

  • Bakery

    A baker turns 2 food + 1 wood into 5 food. Feeds a big town.

  • Storage Shed

    Drop what you carry here, far from the fire. Bigger pack.

  • Village Well

    Every dawn it mends all buildings near it back to full.

  • Fire Keeper

    A villager tends the fire: every log burns 20 % longer (more per level).

  • Shrine of Embers

    The fire burns 8 % slower for each shrine (up to 3).

  • Workshop

    Lets you upgrade buildings to level 3. Tools: +10 % gathering.

The shadows

They come out to play

Out in the dark you only see their eyes. Every land has its own, the Night Mother waits further on, and Wardens come for your Beacons.

The world map: the Whispering Forest in the middle, the Murky Swamp, Echo Cave, Frozen Peak and Ash Lands around it
Five lands

Relight the five Beacons

Walk to a Beacon, pay its cost and relight it. That night the shadows go for the Beacon; if it still burns at dawn, the darkness lifts from the next land: new ground, richer resources, a bigger fire. The fifth brings back the sun.

  1. Beacon 1

    Whispering Forest

    Keep the fire fed. Build. Survive 3 nights.

    Wood, stone and food

  2. Beacon 2

    Murky Swamp

    Wisps rise from the mud.

    Peat: fuel that burns long

  3. Beacon 3

    Echo Cave

    No stars. Only your fire.

    Iron for iron walls

  4. Beacon 4

    Frozen Peak

    The cold eats the flame faster.

    Crystal for cold lamps

  5. Beacon 5

    Ash Lands

    The last lamp in a burnt world.

    Obsidian for blazing spires

Companions

Never alone in the dark

One friend follows your hero: it fights by night and helps by day. Feed it to level it up.

Every day

A reason to light it again

World leaderboards

  • Best Night
  • Shadows Banished
  • Chapters Cleared
  • Dawns Survived
  • The Long Night

Bring back the sun

Free to play · in-app purchases